ECHOES BELOW

The depths are listening.

Click or press any key to enter.

SNES-STYLE DUNGEON CRAWLER

Echoes Below

THE GATE BELOW MOONFALL HAS OPENED

Descend into the Depths

Return to town, strengthen your gear, and push through ten dangerous floors toward the guardian below.

How to Play

  1. After starting a new game, choose Thief, Knight, or Wizard. Each class has different health, damage, defense, and special strengths.
  2. You begin in town with your class's maximum HP, 3 potions, and 0 coins.
  3. Enter the dungeon and explore each floor to trigger a battle.
  4. Attack to deal damage, or use a potion to heal 35 HP. Between encounters, you may also drink exactly 1 potion before entering the next chamber. Retreat to town when an expedition becomes too dangerous.
  5. Defeated monsters drop coins. In town, 20 coins buys 1 extra potion. The blacksmith also sells permanent weapon and armor upgrades for the current game.
  6. Weapon and armor upgrade paths are class-specific. Thieves take two actions per enemy turn but have the weakest strikes and earn 25% extra coins; Knights retain the strongest defense and reliable damage; Wizards have the weakest protection, stronger late-game staffs, and build Arcane Surge (+2 damage per spell attack, up to +6) during each battle.
  7. You can flee to town at any time. HP refills and dungeon progress resets to Floor 1. If you have fewer than 3 potions, you refill to 3; if you have 3 or more, your stock is preserved.
  8. Defeat the guardian on Floor 10 to win. Your score grows through enemy victories, a Depth Streak multiplier for consecutive wins without retreating, a completion-time bonus, and a survivor bonus for remaining HP and up to 3 unused potions.